using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class tigger : MonoBehaviour
{
    
   
    // Start is called before the first frame update
    void Start()
    {
        
    }

    // Update is called once per frame
    void Update()
    {
        
    }

    private void OnMouseExit()
    {
        Debug.Log("aa");
        Cursor.visible = false;
    }

    private void OnMouseEnter()
    {
        Debug.Log("bb");
        Cursor.visible = true;
    }
}
